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When the future is unclear; who holds the key to destiny? Sequel to the spellbinding; award-winning fantasy adventure; SABRIEL. Lirael has never felt like a...
When the future is unclear; who holds the key to destiny? Sequel to the spellbinding; award-winning fantasy adventure; SABRIEL. Lirael has never felt like a true daughter of the Clayr. Abandoned by her mother and ignorant of her father's identity; Lirael resembles no one else in her large; extended family living in the Clayr's Glacier. She doesn't even have the Sight - the ability to See into the present and possible futures - that is the very birthright of the Clayr. Nonetheless; it is Lirael in whose hands the fate of the Old Kingdom lies. she must undertake a desperate mission under the growing shadow of an ancient evil - one that opposes the Royal Family; blocks the Sight of the Clayr; and threatens to break the very boundary between Life and Death itself. With only her faithful companion; the Disreputable Dog; to help her; Lirael must find the courage to seek her own hidden destiny. Garth Nix draws readers deeper into the magical landscape of the Old Kingdom and weaves a spellbinding tale of discovery; destiny and danger.
Device | White | Black | Red | Green |
---|---|---|---|---|
Chair | 14-14.5 | 15-15.5 | 16-16.5 | 17-17.5 |
Moniter | 14-14.5 | 15-15.5 | 16-16.5 | 17-17.5 |
Keycaps | 14-14.5 | 15-15.5 | 16-16.5 | 17-17.5 |
CPU | 14-14.5 | 15-15.5 | 16-16.5 | 17-17.5 |
Mouse | 14-14.5 | 15-15.5 | 16-16.5 | 17-17.5 |